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Impartiti cfg-urile cu noi :D

 
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Impartiti cfg-urile cu noi :D
Autor Mesaj
Activ
Administrator
Administrator
Activ

Data inscrierii: 11/Mai/2007
Mesaje: 66

Mesaj Impartiti cfg-urile cu noi :D Raspunde cu citat (quote)
Aici postezi cfg-ul tau/altele daca vrei sa il/le imparti cu noi :-D
12/05/2007 07:50 Vezi profilul utilizatorului Trimite mesaj privat
Activ
Administrator
Administrator
Activ

Data inscrierii: 11/Mai/2007
Mesaje: 66

Mesaj Raspunde cu citat (quote)
bind "b" "buy"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "h" "+commandmenu"
bind "ctrl" "+duck"
bind "shift" "+speed"
bind "MOUSE1" "+attack"
bind "mouse2" "+attack2"
bind "g" "drop;dev1;dev0"
bind "e" "+use"
bind "f" "impulse 100"
bind "m" "chooseteam"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "y" "messagemode"
bind "c" "radio3"
bind "x" "radio2"
bind "z" "radio1"
bind "k" "+voicerecord"
bind "`" "toggleconsole"
bind "i" "say nextmap"
bind "p" "say /rank"
bind "TAB" "+showscores;stopsound"
bind "q" "slot3;slot1"
bind "r" "+reload;dev1;dev0"
bind "l" "timeleft;dev1;echo Timeleft;spk remaining;dev0"
bind "o" "adjust_crosshair"
bind "kp_enter" "cm_la"
bind "/" "say /top15"
bind "mouse4" "ultimate"
bind "a" "+moveleft;cl_righthand 0"
bind "d" "+moveright;cl_righthand 1"

alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"

alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind "SPACE" +_bhop

alias +dchduck "+duck;cl_dynamiccrosshair 1"
alias -dchduck "-duck;cl_dynamiccrosshair 0"
bind ctrl "+dchduck"

alias vol0 "volume 0.0; developer 1 ; echo MUTE (__________);developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.2; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.6; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.7; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.8; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.9; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 1.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo ESTI NEBUN; developer 0"
alias volup vol6
alias voldn vol2
bind uparrow volup
bind downarrow voldn
max_smokepuffs "0"
cl_updaterate 60
cl_cmdrate 60
rate 10000
cl_rate 10000


s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "0.000000"
suitvolume "0"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_a3d "1"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
loadas8bit "1"
snd_noextraupdate "1"
setinfo "_vgui_menus" "0"

brightness "1"
gamma "9"
lightgamma "2.5"
joystick "0"
rate "10000"
cl_lw "1"
cl_lc "1"
gl_lightholes "1"
gl_spriteblend 0
gl_picmip "1.5"
setinfo vgui_menus 0
hud_fastswitch 1
s_a3d "1"
s_eax "0"
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
cl_sidespeed "9999"
cl_forwardspeed "9999"
cl_backspeed "9999"
cl_yawspeed "9999"
cl_bobcycle "0"
cl_showfps 1
cl_righthand
net_graph 0

fps_max 100
graphheight 736
volume 0.4

m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "3"
zoom_sensitivity_ratio "0.7"
+mlook

name ""

bind ] "name r0dNeY"
bind [ "name -sQ- rTc <viper.ro>* [sL]"
bind \ "say /me"
con_color "255 180 30"
cl_dynamiccrosshair 0
cl_righthand 0
cl_weather 0

bind kp_ins "cm_rr 1"
bind kp_del "admin_lp"
bind enter "clanmodmenu"
bind ins "admin_timelimit 0"
bind del "admin_timelimit 25"
bind home "admin_freezetime 0"
bind end "admin_freezetime 5"
bind pgup "admin_ffire o"
bind pgdn "admin_ffire 1"
bind kp_home "cm_nextmap de_aztec"
bind kp_pgup "cm_nextmap de_dust2"
bind kp_end "cm_votem de_aztec"
bind kp_pgdn "cm_votem de_dust2"

bind f3 "ak47;m4a1;primammo;hegren;defuser;vesthelm"
bind f4 "aug;sg552;primammo"
bind f5 "mp5;primammo"
bind f6 "awp;primammo"
bind f7 "galil;famas;primammo"
bind f8 "deagle;secammo"
bind f9 "vesthelm"
bind f10 "hegren"
bind f11 "flash"
bind f12 "defuser"
bind - "vest"
bind backspace "sgren"
bind mouse3 "vesthelm;hegren;defuser;flash;primammo"
12/05/2007 08:03 Vezi profilul utilizatorului Trimite mesaj privat
InGerUL
Junior
Junior


Data inscrierii: 30/Mai/2007
Mesaje: 1
Localitate: asd

Mesaj CFG LU' InGerUL Raspunde cu citat (quote)
:-) unbindall

alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"

alias cls "wait ; slot10 ; wait ; slot10 ; wait ; slot10 ; wait ; slot10 ; wait ; slot10 ; wait ; slot10 ; wait ; slot10 ; wait ; slot10"
alias wiski0 "developer 1"
alias wiski1 "developer 1"
alias dev0 "developer 1"
alias mike "clear"
alias devmode devon
alias devon "alias wiski0 wiski1 ; alias mike wait ; contimes 16 ; mike ; wiski1 ; echo |---Dev On---| ; wiski0 ; alias devmode devoff "
alias devoff "alias wiski0 dev0 ; alias mike clear ; contimes 4 ; mike ; wiski1 ; echo |---Dev Off---| ; wiski0 ; alias devmode devon "
alias w3 "wait ; wait ; wait"

alias concusion Miezu ; wiski1 ; echo |---Flash Mode---| ; wiski0 "
alias +conn "concusion ; weapon_flashbang"
alias -conn "-attack"


alias heg "mike ; wiski1 ; echo |---He Mode---| ; wiski0 "
alias +hee "heg ; weapon_hegrenade"
alias -hee "-attack"

//-----------------------------------------------------------( WALCK & JUMP )------------------------------------------------
alias +jc "+jump ; wait ; +duck ; -jump"
alias -jc "-duck"

alias +cj "+jump ; +duck"
alias -cj "-jump ; -duck"

alias walk-mode walk-mode_on
alias walk-mode_on "+speed ; alias walk-mode walk-mode_off ; walkm ; mike ; wiski1 ; echo |---Walking---| ; wiski0 "
alias walk-mode_off "-speed ; alias walk-mode walk-mode_on ; db ; mike ; wiski1 ; echo |---Running---| ; wiski0 "
//--------------------------------------------------------------( FLASH LIGHT )----------------------------------------------
alias veo veoon
alias veoon "impulse 100 ; alias veo veooff ; vo ; mike ; wiski1 ; echo |---Flashlight On---| ; wiski0 "
alias veooff "impulse 100 ;alias veo veoon ; db ; mike ; wiski1 ;echo |---Flashlight Off---| ; wiski0 "
//-------------------------------------------------(RELOAD & WEAP.HOLD)------------------------------------------------------
alias +recov "+reload ; wait ; -reload ; ms0 ; stopsound"
alias -recov "slot10 ; wait ; wait ; slot10"

alias side_m side_l
alias side_l "cl_righthand 1 ; alias side_m side_r ; mike ; wiski1 ; echo |---RightArm---| ; wiski0 "
alias side_r "cl_righthand 0 ; alias side_m side_l ; mike ; wiski1 ; echo |---LeftArm---| ; wiski0 "
//--------------------------------------------------------------------(MSG)--------------------------------------------------
alias walkm "scr_connectmsg Warning! ; scr_connectmsg1 Walcking ; scr_connectmsg2 Enabled!"
alias db "scr_connectmsg 0"
alias zom "scr_connectmsg Warning! ; scr_connectmsg1 Zoom Mode! ; scr_connectmsg2 Enabled!"
alias fir "scr_connectmsg Warning! ; scr_connectmsg1 Burstfire ; scr_connectmsg2 Enabled!"
alias hudm "scr_connectmsg Warning! ; scr_connectmsg1 HudMode ; scr_connectmsg2 Enabled!"
alias vo "scr_connectmsg Warning! ; scr_connectmsg1 Flashlight ; scr_connectmsg2 Enabled!"
//----------------------------------------------------------------(PLAYER MODE)----------------------------------------------
alias countermode "msgc1 ; msgc2 ; msgc3 ; mike ; wiski1 ; echo |---Player ::: Couter-Terorist---| ; wiski0 "
alias msgc1 "bind kp_home backu"
alias msgc2 "bind kp_uparrow backu2"
alias msgc3 "bind kp_pgup backu3"
alias backu "say_team -] need backup now / they have the c4 !!!"
alias backu2 "say_team -] enemy in site / i didn't se the c4"
alias backu3 "say_team -] c4 near me / need backup "


alias teromode "msgt1 ; msgt2 ; mike ; wiski1 ; echo |---Player ::: Terorist---| ; wiski0 "
alias msgt1 "bind kp_home free1"
alias msgt2 "bind kp_uparrow free2"
alias msgt3 "bind kp_pgup free3"
alias free1 "say_team -] x1 clear"
alias free2 "say_team -] x2 clear"
alias free3 "say_team -] retreat / they to many enemyes in site"

alias player-mode counter-mode
alias counter-mode "countermode ; alias player-mode tero-mode"
alias tero-mode "teromode ; alias player-mode counter-mode"
alias weapn "say_team -] need weapon"
alias weapg "say_team -] weapon near me"
alias igyb "say_team -] i got your back"
//----------------------------------------------------------(VOLUME)---------------------------------------------------------

alias vold vol5
alias volup vol7
alias volmute "volume 0 ; mike ; wiski1 ; echo (--------MUTE--------)-(Vol 0 %) ; wiski0 ; alias vold volmute ; alias volup vol0"
alias vol0 "volume 0 ; mike ; wiski1 ; echo (--------------------)-(Vol 0 %) ; wiski0 ; alias vold volmute ; alias volup vol1"
alias vol1 "volume 0.1 ; mike ; wiski1 ; echo (*-------------------)-(Vol 5 %) ; wiski0 ; alias vold vol0 ; alias volup vol2"
alias vol2 "volume 0.2 ; mike ; wiski1 ; echo (**------------------)-(Vol 10 %) ; wiski0 ; alias vold vol1 ; alias volup vol3"
alias vol3 "volume 0.3 ; mike ; wiski1 ; echo (***-----------------)-(Vol 15 %) ; wiski0 ; alias vold vol2 ; alias volup vol4"
alias vol4 "volume 0.4 ; mike ; wiski1 ; echo (****----------------)-(Vol 20 %) ; wiski0 ; alias vold vol3 ; alias volup vol5"
alias vol5 "volume 0.5 ; mike ; wiski1 ; echo (*****---------------)-(Vol 25 %) ; wiski0 ; alias vold vol4 ; alias volup vol6"
alias vol6 "volume 0.6 ; mike ; wiski1 ; echo (******--------------)-(Vol 30 %) ; wiski0 ; alias vold vol5 ; alias volup vol7"
alias vol7 "volume 0.7 ; mike ; wiski1 ; echo (*******-------------)-(Vol 35 %) ; wiski0 ; alias vold vol6 ; alias volup vol8"
alias vol8 "volume 0.8 ; mike ; wiski1 ; echo (********------------)-(Vol 40 %) ; wiski0 ; alias vold vol7 ; alias volup vol9"

alias vol9 "volume 0.9 ; mike ; wiski1 ; echo (*********-----------)-(Vol 45 %) ; wiski0 ; alias vold vol8 ; alias volup vol10"
alias vol10 "volume 1 ; mike ; wiski1 ; echo (**********----------)-(Vol 50 %) ; wiski0 ; alias vold vol9 ; alias volup vol11"
alias vol11 "volume 1.1 ; mike ; wiski1 ; echo (***********---------)-(Vol 55 %) ; wiski0 ; alias volup vol12 ; alias vold vol10"

alias vol12 "volume 1.2 ; mike ; wiski1 ; echo (************--------)-(Vol 60 %) ; wiski0 ; alias volup vol13 ; alias vold vol11"
alias vol13 "volume 1.3 ; mike ; wiski1 ; echo (*************-------)-(Vol 65 %) ; wiski0 ; alias volup vol14 ; alias vold vol12"
alias vol14 "volume 1.4 ; mike ; wiski1 ; echo (**************------)-(Vol 70 %) ; wiski0 ; alias volup vol15 ; alias vold vol13"
alias vol15 "volume 1.5 ; mike ; wiski1 ; echo (***************-----)-(Vol 75 %) ; wiski0 ; alias volup vol16 ; alias vold vol14"
alias vol16 "volume 1.6 ; mike ; wiski1 ; echo (****************----)-(Vol 80 %) ; wiski0 ; alias volup vol17 ; alias vold vol15"
alias vol17 "volume 1.7 ; mike ; wiski1 ; echo (*****************---)-(Vol 85 %) ; wiski0 ; alias volup vol18 ; alias vold vol16"
alias vol18 "volume 1.8 ; mike ; wiski1 ; echo (******************--)-(Vol 90 %) ; wiski0 ; alias volup vol19 ; alias vold vol17"
alias vol19 "volume 1.9 ; mike ; wiski1 ; echo (*******************-)-(Vol 95 %) ; wiski0 ; alias volup vol20 ; alias vold vol18"
alias vol20 "volume 2 ; mike ; wiski1 ; echo (********************)-(Vol 100 %) ; wiski0 ; alias volup volmax ; alias vold vol19"
alias volmax " volume 2 ; mike; wiski1 ; echo (-------Vol.Max------)-(Vol 100 %) ; wiski0 ; alias volup volmax ; alias vold vol20"
//----------------------------------------------------------------(HUD)------------------------------------------------------
alias hud-mode hudoff
alias hudon "hud_draw 1 ; db ; alias hud-mode hudoff ; mike ; wiski1 ; echo |---HudMode On---| ; t wiski0 "
alias hudoff "hud_draw 0 ; hudm ; alias hud-mode hudon ; mike ; wiski1 ; echo |---HudMode Off---| ; wiski0 "
//------------------------------------------------------------(NET GRAPH MODE)-----------------------------------------------
alias netgrp netgrpon
alias netgrpon "net_graph 3 ; alias netgrp netgrpoff ; mike ; wiski1 ; echo |---NetGraph On---| ; wiski0 "
alias netgrpoff "net_graph 0 ; alias netgrp netgrpon ; mike ; wiski1 ; echo |---NetGraph Off---| ; wiski0 "

//------------------------------------------------------------(FASTSPRITES MODE)---------------------------------------------
alias fastp fastp1
alias fastp0 "fastsprites 0 ; alias fastp fastp1 ; mike ; wiski1 ; echo |---Fastsprites 0---| ; wiski0 "
alias fastp1 "fastsprites 1 ; alias fastp fastp2 ; mike ; wiski1 ; echo |---Fastsprites 1---| ; wiski0 "
alias fastp2 "fastsprites 2 ; alias fastp fastp0 ; mike ; wiski1 ; echo |---Fastsprites 2---| ; wiski0 "
//-------------------------------------------------------------(VIEWMODEL & DYNAMICCROSSHAIR)--------------------------------
alias viewm viewon
alias viewon "r_drawviewmodel 1 ; alias viewm viewoff ; mike ; wiski1 ; echo |---Viewmodel On---| ; wiski0 "
alias viewoff "r_drawviewmodel 0 ; alias viewm viewon ; mike ; wiski1 ; echo |---Viewmodel Off---| ; wiski0 "

alias crossh crosshon
alias crosshon "cl_dynamiccrosshair 1 ; alias crossh crosshoff ; mike ; wiski1 ; echo |---DynamicCrosshair On---| ; wiski0 "
alias crosshoff "cl_dynamiccrosshair 0 ; alias crossh crosshon ; mike ; wiski1 ; echo |---DynamicCrosshair Off---| ; wiski0 "
//-----------------------------------------------------------------(MOVEMENT)------------------------------------------------
bind "a" "+moveleft"
bind "d" "+moveright"
bind "w" "+forward"
bind "s" "+back"
bind "mouse2" "+jump"
bind "ctrl" "walk-mode"
bind "shift" "+duck"
//------------------------------------------------------------------(ATTACK)-------------------------------------------------
bind "mouse1" "+attack"
bind "space" "+attack2"
bind "e" "+use"
bind "q" "lastinv"
bind "g" "drop ; mike ; wiski1 ; echo |---Droped Item---| ; wiski0"
bind "f" "stopsound"
bind "r" "+recov"
bind "/" "firemode"
bind "*" "awpmode"
//-------------------------------------------------------------------(SLOTS)-------------------------------------------------

bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "mwheelup" "cl_righthand 0"
bind "mwheeldown" "cl_righthand 1"
bind "mouse3" "+jump"

//--------------------------------------------------------------------(BUY)--------------------------------------------------
bind "b" "buy ; mike ; wiski1 ; echo |---Buy---| ; wiski0 "
bind "o" "buyequip ; mike ; wiski1 ; echo |---Buy Equipment---| ; wiski0 "
bind "f1" "autobuy"
bind "F2" "tot"
bind "F3" "awp;deagle;tot"
bind "F4" "tot"
alias "tot" "flash;wait;flash;wait;hegren;wait;vesthelm;ammop;ammos"
alias "grenazi" "flash;wait;flash;wait;hegren"
alias "ammop" "buyammo1;wait;buyammo1;wait;buyammo1"
alias "ammos" "buyammo2;wait;buyammo2;wait;buyammo2"
bind "capslock" "ak47;deagle;ammop;ammos"
bind "f5" "32 ; cls"
bind "f6" "42 ; cls"
bind "f7" "43 ; cls"
bind "f8" "45 ; cls"
bind "f9" "46 ; cls"
bind "f11" "87 ; cls"
bind "f10" "84 ; 83 ; 83 ; 85 ; cls"
bind "," "buy;menuselect 7; cls"
bind "." "buy;menuselect 6; cls"
bind "home" "82;81; cls"
//-------------------------------------------------------------------(OTHER)-------------------------------------------------

bind "m" "chooseteam ; wiski1 ; mike ; echo |---Choosing Team---| ; wiski0 "
bind "u" "messagemode2"
bind "y" "messagemode"

bind "tab" "+showscores"
bind "`" "toggleconsole;cls"
bind "h" "+commandmenu ; mike ; wiski1 ; echo |---Command Menu---| ; wiski0 "
bind "v" "side_m"
bind "=" "podbotmenu ; mike ; wiski1 ; echo |---PodBot Menu---| ; wiski0 "
bind "n" "nightvision;86"
bind "i" "showbriefing"
bind "c" "radio3"
bind "x" "radio2"
bind "z" "radio1"
bind "escape" "cancelselect"
bind "kp_del" "namem ; mike ; wiski1 ; echo |---Name---| ; wiski0 "
bind "kp_enter" "player-mode"
bind "kp_minus" "vold"
bind "kp_plus" "volup"
bind "kp_slash" "+nvgadjust ; mike ; wiski1 ; echo |+nvgadjust| ; wiski0 "
bind "*" "-nvgadjust ; mike ; wiski1 ; echo |-nvgadjust| ; wiski0 "
bind "kp_end" "weapg"
bind "kp_pgdn" "weapn"
bind "kp_5" "igyb"
bind "/" "netgrp"
bind "END" "fastp"
bind "DEL" "viewm"
bind "Pgdn" "crossh"
bind "kp_ins" "devmode"
bind "pause" "pause"
bind "t" "impulse 201"
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//------|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-----|SETTINGS|-------------------------------------------------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------------------------------------------

// NETWORK

fps_modem "300"
cl_cmdrate "55"
cl_download_ingame "0"
cl_lc "1"
cl_lw "1"
cl_rate "9001.204"
cl_resend "6"
cl_timeout "99999"
cl_updaterate "60"
ex_interp "0.05"
graphheight "64"
net_graph "0"
net_graph "0"
net_graph "0"
net_scale "5"
rate "7500.000000"


// VOICE & SOUND

voice_modenable "0.000000"
voice_scale "0.750000"
voice_enable "0"
voice_forcemicrecord "0.000000"
s_rolloff "1.0"
s_reverb "0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "0"
MP3Volume "0"
_snd_mixahead "0.1"
loadas8bit "1"
room_refl "0.100"
snd_noextraupdate "0"
volume "0.3"

// VIDEO
brightness "1.000000"
cl_corpsestay "1.000000"
cl_himodels "0.000000"
cl_showfps "1"
d_spriteskip "0"
fastsprites "1"
fps_max "500"
gamma "3.000000"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_monolights 10000
gl_max_size "256"
gl_overbright "1"
gl_picmip "0"
gl_playermip "2.000000"
gl_round_down "2"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_wateramp "0"
gl_ztrick "1"
gunsmoke "0"
max_shells "300"
max_smokepuffs "100"
mp_decals "100"
r_drawviewmodel "1"
r_decal "100"
r_dynamic "0"
r_mirroralpha "0"
r_traceglow "0"
s_usepvs "0"
setinfo "ghosts" "0"
viewsize "120"
violence_ablood "1"
violence_agibs "1"

violence_hblood "1"
violence_hgibs "1"
gl_spriteblend "0"

// MOVEMENT

cl_backspeed "70000"
cl_bob "0.00"
cl_bobup "0.0"
cl_bobcycle "0.0"
cl_forwardspeed "70000"
cl_sidespeed "70000"


// CONSOLE & HUD

console "1"
con_color "50 250 255"
con_notifytime "10"
hud_deathnotice_time "3"
hud_saytext_time "8"
scr_centertime "1"
scr_conspeed "999999"
scr_printspeed "10"

// OTHER

adjust_crosshair "1"
cl_observercrosshair "0"
crosshair "1.000000"
hpk_maxsize "1"
hud_fastswitch "1"
hud_centerid "1"
r_mmx "0"
sensitivity "3"
setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "_vgui_menus" "0"
setinfo "lefthand" "0"
zoom_sensitivity_ratio "1"
default_fov "90"
cl_dynamiccrosshair "1"
_cl_autowepswitch "0"
// Crosshair Settings
cl_crosshair_color "255 204 0"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
name "InGerUL"

//-------------------------------------------------------------( README )----------------------------------------------------
// \!/This scrit doesn't conține settings that someone may consider cheats or other crap like that.----------------------------------------------------------
// \!/ he settings included in this script are just make your PC to work better during CS gaming and improve your latency on the net servers.----------------


//-(!) You can buy even from your console by tiping the combination for the weapon that you want to buy.-----------------------------------------------------
//--------------ex. : 41+ enter key buys the ak47 rifle.

//-(!) Use the player mode seting to change from tero. to ct. wich enables the perfect team messeges.---------------------------------------------------------
//----------------ex. : in ct mode the kp_home key gives this messege : -] need backup now / they have the c4 !!!-------------------------------------------
//----------------------in tero mode the kp_home key gives this messege : -] x1 clear.----------------------------------------------------------------------

//-(!) Use the netseting to chose your internet conection and the script will adjust the settings referind to your connection.------------------------------
//----------------------*note : must have one of these conections : 56k modem, ADSL or Cable----------------------------------------------------------------

//-(!) Use the devmode to enable or disable the developer list.----------------------------------------------------------------------------------------------
//----------------------*note : to have it enabled may be helpfull.------------------------------------------------------------------------------------------

//-(!) Use your volume controls to increase or decrease the volume.

echo Counter-Strike Script
echo Made by DoTs
echo 1:52 PM 9/10/2005
echo
echo Tn2DoTs@yahoo.com / www.counter-strike.ro
echo "[*]----------Win----------[*]"
echo
echo
echo
echo "[*]----------Or-----------[*]"
echo
echo
echo
echo "[*]----------Die----------[*]"
bind i "awpmode awpmodeon"
lefthand "0"
dm "0"
ghosts "0"
setinfo vgui_menus "0"
gl_monolights "0"
cl_crosshair_size "small"
mp_flashlight "1"
mp_friendlyfire "0"
mp_footsteps "1"
mp_forcechasecam "1"
mp_logmessages "1"
mp_hostagepenalty "0"
mp_c4timer "35"
mp_roundtime "1.5"
mp_buytime "3"
mp_startmoney "4000"
mp_freezetime "2"
//-(!) You can buy even from your console by tiping the combination for the weapon that you want to buy.-----------------------------------------------------
mp_winlimit "0"
mp_limitteams "0"
sv_restartround "0"
mp_timelimit "0"
mp_maxrounds "0"

//-(!) Use the netseting to chose your internet conection and the script will adjust the settings referind to your connection.------------------------------
//----------------------*note : must have one of these conections : 56k modem, ADSL or Cable----------------------------------------------------------------

//-(!) Use the devmode to enable or disable the developer list.----------------------------------------------------------------------------------------------
//----------------------*note : to have it enabled may be helpfull.------------------------------------------------------------------------------------------

//-(!) Use your volume controls to increase or decrease the volume.

echo Counter-Strike Script
echo Made by POLIZEI
echo 1:52 PM 9/10/2005
echo
echo Tn2DoTs@yahoo.com / www.counter-strike.ro
echo "[*]----------Win----------[*]"
echo
echo
echo
echo
echo "[*]----------Or-----------[*]"
echo
echo
echo
echo "[*]----------Die----------[*]"
bind i "awpmode awpmodeon"
``````````````----------- aWP FasT zOom ScrIPT ----------------````````````````
alias "-nozoom" "-attack; -attack2"
alias "+nozoom" "+attack2; wait; wait; wait; wait; wait; wait; wait; +attack"
bind "mouse2" "+nozoom"
``````````````----------- aWP FasT zOom ScrIPT ----------------````````````````
alias "-nozoom" "-attack; -attack2"
alias "+nozoom" "+attack2; wait; wait; wait; wait; wait; wait; wait; +attack"
bind "mouse2" "+nozoom"
lefthand "0"
Bunny hop binding

alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind mouse2 "+hop"

alias "+sar" "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
alias "-sar" "-jump"
bind "mouse2" "+sar"
speak "Hello"
bind "mwheelup" "cl_righthand 0"
bind "mwheeldown" "cl_righthand 1"

// Rabbit hop binding

alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind mouse2 "+hop"

setinfo _eve blast in continuare configul lui creature(TEG)




@@@@@@Perry + Taofik@@@@@@@@@
// PGL GUI 2.70
// http://www.pgl.ro/
// http://www.counter-strike.ro

//pglgui version
alias pglgui "echo PGL GUI v2.70 [17.06.2004]"

//menuselect aliases
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
alias ms9 "menuselect 9"
alias "w" "wait"

//weapon aliases
alias weapon_1 "slot1"
alias weapon_2 "slot2"
alias weapon_grenade "slot4"
alias weapon_position "weapon_right"
alias weapon_right "cl_righthand 1; alias weapon_position weapon_left"
alias weapon_left "cl_righthand 0; alias weapon_position weapon_right"

//ammo aliases
alias ammo1 "buy; ms6"
alias ammo2 "buy; ms7"

//aliases with say_team
alias +tmess01 "radio3; ms2; say_team Enemy's rushing my way."
alias -tmess01 "slot10"
alias +tmess02 "radio3; ms3; say_team Enemy's rushing my way. NEED BACKUP"
alias -tmess02 "slot10"
alias +tmess03 "radio3; ms2; say_team Enemy spotted."
alias -tmess03 "slot10"
alias +tmess04 "radio2; ms3; say_team Wait 5 seconds"
alias -tmess04 "slot10"
alias +tmess05 "radio2; ms3; say_team Wait 10 seconds"
alias -tmess05 "slot10"
alias +tmess11 "radio3; ms6; say_team $$$ Money scheme 1 $$$"
alias -tmess11 "slot10"
alias +tmess12 "radio3; ms6; say_team $$$ Money scheme 2 $$$"
alias -tmess12 "slot10"
alias +tmess13 "radio3; ms6; say_team *** X1 scheme 1 ***"
alias -tmess13 "slot10"
alias +tmess14 "radio3; ms6; say_team *** X1 scheme 2 ***"
alias -tmess14 "slot10"
alias +tmess15 "radio3; ms6; say_team *** X1 scheme 3 ***"
alias -tmess15 "slot10"
alias +tmess16 "radio3; ms6; say_team *** X2 scheme 1 ***"
alias -tmess16 "slot10"
alias +tmess17 "radio3; ms6; say_team *** X2 scheme 2 ***"
alias -tmess17 "slot10"
alias +tmess18 "radio3; ms6; say_team *** X2 scheme 3 ***"
alias -tmess18 "slot10"

//volume aliases
alias prn_0 "developer 1; echo Volume: [X..........]; developer 0"
alias prn_1 "developer 1; echo Volume: [.X.........]; developer 0"
alias prn_2 "developer 1; echo Volume: [..X........]; developer 0"
alias prn_3 "developer 1; echo Volume: [...X.......]; developer 0"
alias prn_4 "developer 1; echo Volume: [....X......]; developer 0"
alias prn_5 "developer 1; echo Volume: [.....X.....]; developer 0"
alias prn_6 "developer 1; echo Volume: [......X....]; developer 0"
alias prn_7 "developer 1; echo Volume: [.......X...]; developer 0"
alias prn_8 "developer 1; echo Volume: [........X..]; developer 0"
alias prn_9 "developer 1; echo Volume: [.........X.]; developer 0"
alias prn_M "developer 1; echo Volume: [..........X]; developer 0"

alias vol_up vol_up_8
alias vol_down vol_down_8
alias vol_up_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_up_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_up_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_up_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_up_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_up_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_up_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_up_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_up_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_up_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_up_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"
alias vol_down_0 "volume 0.0; alias vol_up vol_up_1; alias vol_down vol_down_0; prn_0"
alias vol_down_1 "volume 0.1; alias vol_up vol_up_2; alias vol_down vol_down_0; prn_1"
alias vol_down_2 "volume 0.2; alias vol_up vol_up_3; alias vol_down vol_down_1; prn_2"
alias vol_down_3 "volume 0.3; alias vol_up vol_up_4; alias vol_down vol_down_2; prn_3"
alias vol_down_4 "volume 0.4; alias vol_up vol_up_5; alias vol_down vol_down_3; prn_4"
alias vol_down_5 "volume 0.5; alias vol_up vol_up_6; alias vol_down vol_down_4; prn_5"
alias vol_down_6 "volume 0.6; alias vol_up vol_up_7; alias vol_down vol_down_5; prn_6"
alias vol_down_7 "volume 0.7; alias vol_up vol_up_8; alias vol_down vol_down_6; prn_7"
alias vol_down_8 "volume 0.8; alias vol_up vol_up_9; alias vol_down vol_down_7; prn_8"
alias vol_down_9 "volume 0.9; alias vol_up vol_up_M; alias vol_down vol_down_8; prn_9"
alias vol_down_M "volume 1.0; alias vol_up vol_up_M; alias vol_down vol_down_9; prn_M"

//3-1 4-3 4-1 4-0CT 4-0T 4-6 4-5 4-4 4-2 4-7 4-8 3-2 3-3 3-4 3-5 5-1 2-2 2-1
alias wp_1 "weapon_mp5navy; weapon_m4a1; weapon_ak47; weapon_famas; weapon_galil; weapon_awp; weapon_scout; weapon_aug; weapon_sg552; weapon_g3sg1; weapon_sg550; weapon_tmp; weapon_p90; weapon_mac10; weapon_ump45; weapon_m249; weapon_xm1014; weapon_m3"
// 1-1 1-2 1-3 1-4 1-5 1-6
alias wp_2 "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"

//demo aliases
alias +dem_FF "host_framerate 0.02; echo Fast Forward Mode"
alias -dem_FF "host_framerate 0.0; echo Natural Playback Mode"
alias +dem_EFF "host_framerate 0.05; echo Extreme Fast Forward Mode"
alias -dem_EFF "host_framerate 0.0; echo Normal Playback Mode"
alias +dem_SM "host_framerate 0.005; echo Slow Motion Mode"
alias -dem_SM "host_framerate 0.0; echo Normal Playback Mode"
alias +dem_ESM "host_framerate 0.001; echo Extreme Slow Motion Mode"
alias -dem_ESM "host_framerate 0.0; echo Normal Playback Mode"
alias dem_F10 "dem_jump 10; echo Forward 10 seconds"
alias dem_R10 "dem_jump -10; echo Rewind 10 seconds"
alias dem_F60 "dem_jump 60; echo Forward 1 minute"
alias dem_R60 "dem_jump -60; echo Rewind 1 minute"
alias dem_P dem_P1
alias dem_P1 "dem_pause 1; echo Demo Paused; alias dem_P dem_P0"
alias dem_P0 "dem_pause 0; echo Demo Unpaused; alias dem_P dem_P1"
alias dem_play "dem_pause 0; echo Demo Playing; alias dem_P dem_P1"
alias dem_S "dem_start"
alias dem_record dem_record_01
alias dem_record_01 "alias dem_record dem_record_02; echo Recording dem_01; record dem_01"
alias dem_record_02 "alias dem_record dem_record_03; echo Recording dem_02; record dem_02"
alias dem_record_03 "alias dem_record dem_record_04; echo Recording dem_03; record dem_03"
alias dem_record_04 "alias dem_record dem_record_05; echo Recording dem_04; record dem_04"
alias dem_record_05 "alias dem_record dem_record_06; echo Recording dem_05; record dem_05"
alias dem_record_06 "alias dem_record dem_record_07; echo Recording dem_06; record dem_06"
alias dem_record_07 "alias dem_record dem_record_08; echo Recording dem_07; record dem_07"
alias dem_record_08 "alias dem_record dem_record_end; echo Recording dem_08; record dem_08"
alias dem_record_end "alias dem_record dem_record_02; echo Pressing again that key would overwrite dem_01!"
alias dem_stoprecord "stop"

ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
// Players can modify this
//_cl_autowepswitch 1
//
cl_backspeed "400"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_cmdbackup "2"
// Players can modify this
//cl_cmdrate "50"
//
// Players can modify this
//cl_corpsestay "180"
//
cl_dlmax "128"
cl_download_ingame "1"
// Players can modify this
//cl_dynamiccrosshair "1"
//
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_lc "1"
cl_lw "1"
cl_minmodels "1"
cl_movespeedkey "0.52"
//cl_nopred "0"
cl_nosmooth "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
// Players can modify this
//cl_radartype "0"
//
cl_solid_players "1"
cl_showerror "0"
// Players can modify this
//cl_showfps "1"
//
cl_showmessages "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "35"
// Players can modify this
//cl_updaterate "50"
//
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_weather "0"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
con_color "32 255 32"
console "0.000000"
//console "1.000000"
//contimes "4"
crosshair "2.000000"
default_fov "90"
developer "0"
drawradar
d_spriteskip "0.000000"
//ex_correct "0"
//ex_diminishextrap "0"
ex_extrapmax "1.2"
ex_interp "0.1"
//ex_maxaccel "2000"
//ex_maxerrordistance "64"
//ex_maxspeed "750"
//ex_minvelocity "0"
fakelag "0"
fakeloss "0"
// Players can modify this
//fastsprites "0"
//
fps_max "101"
fps_lan "101"
fps_modem "101"
gamma "3.000000"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_nobind "0"

//binds
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "sizedown"
bind "." "+moveright"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "+movedown"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "g" "drop"
bind , "buyammo1"
bind . "buyammo2"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
// Players can modify this
//gl_spriteblend "1"
//
gl_wateramp "0"
gl_ztrick "0"
graphheight "64"
hisound "1.000000"
hpk_maxsize "1.500000"
hud_capturemouse "1"
// Players can modify this
//hud_centerid "1"
//
//hud_classautokill "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
// Players can modify this
//hud_fastswitch "1"
//
hud_saytext_time 5
// Players can modify this
//hud_takesshots "0"
//
joystick "0.000000"
lambert "1.5"
lightgamma "2.5"
lookspring "0.000000"
lookstrafe "0.000000"
// Players can modify this
//max_shells "120"
//
// Players can modify this
//max_smokepuffs "120"
//
m_filter "0.000000"
m_forward "1"
model "gordon"
// Players can modify this
//mp_decals "300"
//
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
pushlatency "-25"
// Players can modify this
//rate "5000"
//
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
s_eax "1.000000"
// Players can modify this
//setinfo "_ah" "0"
//
setinfo dm "0"
setinfo friends "0"
setinfo ghosts "0"
// Players can modify this
//setinfo "_vgui_menus" 0
//
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
suitvolume "0.250000"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
// Players can modify this
//sv_region "3"
//
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sys_ticrate "100"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
// Players can modify this
//volume "0.800000"
//
_windowed_mouse "0.000000"

+jlook
+mlook

echo "[*] Aliases loaded ok"
echo " "
echo "********************************"
echo "** Professional Gamers League Romania **"
echo " http://www.pgl.ro"
echo " http://www.counter-strike.ro"
echo " "
echo "********************************"
echo " "
echo "[*] PGL GUI 2.70 - Loaded"
echo " "
echo "********************************"

// (c) 2002-2004 Professional Gamers League Romania www.pgl.ro


echo
echo *********************************************
echo ** TeG @@@@@@@@@@@ CreatuRe @@@@@@@@@@ TeG **
echo *********************************************
echo

@@@@@@@@@@ tr1p @@@@@@@@@@

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "o" "cl_righthand 1"
bind "p" "cl_righthand 0"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind [ "say NeXtmaP"
bind ] "say TiMeLeFt"
bind l "say /RaNk"
bind "MOUSE3" "+hop"
bind "space" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "30"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "72.0"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
name "tr1p"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.800000"
+mlook
+jlook


//jumpcrouch
alias +jd "+jump;+duck"
alias -jd "-jump;-duck"


// Bunny hop binding

alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind mouse3 "+hop"

//Aliasuri

alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10;wait; slot10; wait; slot10; wait; slot10; wait; slot10"

alias 11 "buy;wait;menuselect 1;wait;menuselect 1;wait;cls
alias 12 "buy;wait;menuselect 1;wait;menuselect 2;wait;cls
alias 13 "buy;wait;menuselect 1;wait;menuselect 3;wait;cls
alias 14 "buy;wait;menuselect 1;wait;menuselect 4;wait;cls
alias 15 "buy;wait;menuselect 1;wait;menuselect 5;wait;cls
alias 16 "buy;wait;menuselect 1;wait;menuselect 6;wait;cls

alias 21 "buy;wait;menuselect 2;wait;menuselect 1;wait;cls"
alias 22 "buy;wait;menuselect 2;wait;menuselect 2;wait;cls"
alias 31 "buy;wait;menuselect 3;wait;menuselect 1;wait;cls"
alias 32 "buy;wait;menuselect 3;wait;menuselect 2;wait;cls"
alias 33 "buy;wait;menuselect 3;wait;menuselect 3;wait;cls"
alias 34 "buy;wait;menuselect 3;wait;menuselect 4;wait;cls"
alias 35 "buy;wait;menuselect 3;wait;menuselect 5;wait;cls"
alias 41 "buy;wait;menuselect 4;wait;menuselect 1;wait;cls"
alias 42 "buy;wait;menuselect 4;wait;menuselect 2;wait;cls"
alias 43 "buy;wait;menuselect 4;wait;menuselect 3;wait;cls"
alias 44 "buy;wait;menuselect 4;wait;menuselect 4;wait;cls"
alias 45 "buy;wait;menuselect 4;wait;menuselect 5;wait;cls"
alias 46 "buy;wait;menuselect 4;wait;menuselect 6;wait;cls"
alias 47 "buy;wait;menuselect 4;wait;menuselect 7;wait;cls"
alias 48 "buy;wait;menuselect 4;wait;menuselect 8;wait;cls"
alias 51 "buy;wait;menuselect 5;wait;menuselect 1;wait;cls"




bind "KP_HOME" "mp5"
bind "KP_UPARROW" "sg552;aug"
bind "KP_PGUP" "defuser;defender"
bind "KP_LEFTARROW" "deagle; secammo"
bind "KP_5" "usp"
bind "KP_RIGHTARROW" "glock;elites"
bind "KP_END" "ak47; m4a1"
bind "KP_DOWNARROW" "awp"
bind "KP_PGDN" "g3sg1;krieg550"
bind "KP_ENTER" "vesthelm; vest"
bind "KP_INS" "hegren; flash; flash;sgren"
bind "KP_DEL" "primammo; secammo"



alias slaytm1 "admin_slayteam 1"
alias slaytm2 "admin_slayteam 2"
alias rr "AdMiN_ReStArT 1"
alias time0 "AdMiN_TiMeLiMiT 0"
alias hl0 "AdMiN_RcoN AdMiN_HiGhLaNdEr 0"
alias hl1 "AdMiN_RcoN AdMiN_HiGhLaNdEr 1"
alias imn0 "AdMiN_RcoN AdMiN_IgNoRe_ImmuNiTy 0"
alias imn1 "AdMiN_RcoN AdMiN_IgNoRe_ImmuNiTy 1"
alias freeze0 "AdmiN_RcoN Mp_FrEeZeTiMe 0"
alias live "AdMiN_ReStArT 1 LIVE !! LIVE !! GL & HF BoTh TeAmS"

alias ct "admin_tsay CT PaziTi X-urile DaCa Nu SlaYteAm2 !!!"
alias rush "admin_tsay CT FaRa RUSH !!!
alias tero "admin_tsay Tero BmB DaCa Nu SlaYteAm1 !!!"
alias odata "admin_tsay Tero Haideti OdaTa CU BmB Aia Daka Nu SlaYteam1"
alias sal "admin_say Sal All!"
alias pa "admin_say Pa All!"




setinfo friends ""
setinfo _
setinfo _
setinfo _
setinfo _









alias vol0 "volume 0.0; developer 1 ; echo -=MUTE (__________)=-;developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; developer 1; echo -=Volume 10% (*_________)=-;developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.2; developer 1; echo -=Volume 20% (_*________)=-;developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.3; developer 1; echo -=Volume 30% (__*_______)=-;developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.4; developer 1; echo -=Volume 40% (___*______)=-;developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.5; developer 1; echo -=Volume 50% (____*_____)=-;developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 0.6; developer 1; echo -=Volume 60% (_____*____)=-;developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 0.7; developer 1; echo -=Volume 70% (______*___)=-;developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 0.8; developer 1; echo -=Volume 80% (_______*__)=-;developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 0.9; developer 1; echo -=Volume 90% (________*_)=-;developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 1.0;developer 1; echo Volume -=MAX (_________*)=-;developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo MAXIM; developer 0"
alias volup vol6
alias voldn vol2







alias meci-set "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 100; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 9; wait4"

alias meci-lame "admin_rcon sv_restart 1; svinit; wait1s; admin_say Pregatiti-va pentru runda de LAME - Prepare for KNIFE ROUND; wait1s; admin_say Echipele sa se pregateasca de START - Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say BAFTA si DISTRACTIE PLACUTA - GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say Runda de LAME este ON - Knife ROUND is ON. Aruncati armele voastre ori bomba in baza voastra - Drop your weapon and/or bomb at home!"
alias meci-arme "admin_rcon sv_restart 1; svinit; wait1s; admin_say 1 Restart ; wait1s; admin_say Echipele sa se pregateasca de START - Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say 2 RESTART; wait1s; admin_say BAFTA si DISTRACTIE PLACUTA - GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say PGL JOCUL E ON - PGL GAME IS ON !"

alias 1warmup "wait4; admin_fadetoblack 0; wait4; admin_maxrounds 0; wait4; admin_roundtime 1.75; wait4; admin_startmoney 16000; wait4; admin_freezetime 5; wait4"
alias warmup "admin_restart 1; 1warmup; wait1s; admin_say WARM ROUND;admin_fadetoblack 0"


alias w3 "wait;wait;wait;wait;wait"
alias w2 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias wl "w2;w2"
alias w6 "wait;wait;wait;wait;wait;wait"
alias rr1 "admin_restartround 1;w;w;w;admin_restartround 1;w;w;w;admin_restartround 5;wl;wl;wl;wl;wl;wl;wl;wl;wl"
alias live "admin_restart 1 Live ! Live ! Live ! GL&HF both teams ! Live !"
alias l1 "admin_ssay [Live----------------------------------------Live];w6"
alias l2 "admin_ssay [-Live--------------------------------------Live-];w6"
alias l3 "admin_ssay [--Live------------------------------------Live--];w6"
alias l4 "admin_ssay [---Live----------------------------------Live---];w6"
alias l5 "admin_ssay [----Live--------------------------------Live----];w6"
alias l6 "admin_ssay [-----Live------------------------------Live-----];w6"
alias l7 "admin_ssay [------Live----------------------------Live------];w6"
alias l8 "admin_ssay [-------Live--------------------------Live-------];w6"
alias l9 "admin_ssay [--------Live------------------------Live--------];w6"
alias l11 "admin_ssay [---------Live----------------------Live---------];w6"
alias l12 "admin_ssay [----------Live--------------------Live----------];w6"
alias l13 "admin_ssay [-----------Live------------------Live-----------];w6"
alias l14 "admin_ssay [------------Live----------------Live------------];w6"
alias l16 "admin_ssay [-------------Live--------------Live-------------];w6"
alias l17 "admin_ssay [--------------Live------------Live--------------];w6"
alias l18 "admin_ssay [---------------Live----------Live---------------];w6"
alias l19 "admin_ssay [----------------Live--------Live----------------];w6"
alias l21 "admin_ssay [-----------------Live------Live-----------------];w6"
alias l22 "admin_ssay [------------------Live----Live------------------];w6"
alias l23 "admin_ssay [-------------------Live--Live-------------------];w6"
alias l24 "admin_ssay [------------------Live----Live------------------];w6"
alias l25 "admin_ssay [-----------------Live------Live-----------------];w6"
alias l26 "admin_ssay [----------------Live--------Live----------------];w6"
alias l27 "admin_ssay [---------------Live----------Live---------------];w6"
alias l28 "admin_ssay [--------------Live------------Live--------------];w6"
alias l29 "admin_ssay [-------------Live--------------Live-------------];w6"
alias l31 "admin_ssay [------------Live----------------Live------------];w6"
alias l32 "admin_ssay [-----------Live------------------Live-----------];w6"
alias l33 "admin_ssay [----------Live--------------------Live----------];w6"
alias l34 "admin_ssay [---------Live----------------------Live---------];w6"
alias l35 "admin_ssay [--------Live------------------------Live--------];w6"
alias l36 "admin_ssay [-------Live--------------------------Live-------];w6"
alias l37 "admin_ssay [------Live----------------------------Live------];w6"
alias l38 "admin_ssay [-----Live------------------------------Live-----];w6"
alias l39 "admin_ssay [----Live--------------------------------Live----];w6"
alias l41 "admin_ssay [---Live----------------------------------Live---];w6"
alias l42 "admin_ssay [--Live------------------------------------Live--];w6"
alias l43 "admin_ssay [-Live--------------------------------------Live-];w6"
alias l44 "admin_ssay [Live----------------------------------------Live];w6"
alias l45 "admin_ssay [ The Game Is On ];w6"
alias l46 "admin_ssay [ GL & HF ];w6"
alias l47 "admin_ssay [ Say Team Only ];w6"
alias rr "admin_restart 1 Live ! Live ! Live ! GL&HF both team ! Live !"
alias l "live;l1;l2;l3;l4;l5;l6;l7;l8;l9;l11;l12;l13;l14;l15;l16;l17;l18;l19;l21;l22;l23;l24;l25;l26;l27;l28;l29;l31;l32;l33;l34;l35;l36;l37;l38;l39;l41;l42;l43;l44;l45;l46;rr"
bind pgup "l"

alias "v1" "admin_rcon mp_friendlyfire 0;admin_rcon mp_startmoney 16000;admin_rcon mp_freezetime 0;"
alias "ffire0" "admin_rcon mp_friendlyfire 0"
alias "ffire1" "admin_rcon mp_friendlyfire 1"
alias "imn0" "admin_rcon admin_ignore_immunity 0"
alias "imn1" "admin_rcon admin_ignore_immunity 1"
alias "hl1" "admin_rcon admin_highlander 1"
alias "hl0" "admin_rcon admin_highlander 0"
alias wait4 "wait; wait; wait; wait"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait2s "wait1s; wait1s"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"
alias cutite "admin_rcon sv_restart 1;wait1s; admin_say Prepare for KNIFE ROUND ;wait3s; admin_say Teams get ready to start;admin_tsay green Prepare for KNIFE ROUND; wait2s; admin_rcon sv_restart 3;wait3s; admin_say GoodLuck and HaveFuN both teams; wait1s;admin_tsay green Good Luck and HaVe FuN both teams; wait3s; admin_rcon sv_restart 5; wait5s; admin_say Knife ROUND is ON. Drop your weapon and/or bomb at home!; wait1s; admin_tsay green Knife ROUND is ON. Drop your weapon and/or bomb at home!"
alias start "admin_rcon sv_restart 1;wait1s; admin_say 1st RESTART ;wait1s; admin_say Teams get ready to start; wait1s; admin_tsay green Teams get ready to start!; wait2s; admin_rcon sv_restart 3; wait3s; admin_say 2nd RESTART; wait1s; admin_say Good Luck and HaVe FuN both teams; wait1s; admin_tsay green Good Luck and HaVe FuN both teams!!; wait2s; admin_rcon sv_restart 5;wait5s; admin_say GAME IS ON; wait3s; admin_tsay green XGL GAME IS ON; wait3s; admin_csay XGL GAME IS ON"
alias timp "admin_rcon mp_buytime 60"
alias blackoff "admin_rcon mp_fadetoblack 0"
alias negru "admin_rcon mp_fadetoblack 1"
alias hl0 "admin_rcon admin_highlander 0"
alias hl1 "admin_rcon admin_highlander 1"
alias res "admin_restart 1"
alias live "admin_restart 1 [LivE --- LivE --- LivE]Game IS ON !! FIGHT !! GL&HF.::.GL&HF StarT"
alias free "admin_rcon mp_freezetime 0"
alias fun "admin_fun 0"
alias lame "admin_tsay Lame toti nu mai lung / Knife Only Lung all Aruncati toate armele voastre/bomba in baza Drop you weapons/bomb at Home "
alias bal "admin_balance 1; BINDING"
alias "ares" "admin_rcon sv_restartround 1;admin_tsay Good Luck & HaVe FuN !;"
alias "ares1" "admin_rcon sv_restart 1;admin_say 1 ST restart;"
alias "ares2" "admin_rcon sv_restart 3;admin_say 2 ND restart;"
alias "ares3" "admin_rcon sv_restart 5;admin_say 3 RD restart;admin_tsay green PGL GAME IS ON;
alias "meci1" "admin_rcon mp_roundtime 1.75; admin_rcon mp_friendlyfire 1;wait;wait;wait;admin_rcon mp_startmoney 800;wait;wait;wait;admin_rcon mp_tkpunish 0;wait;wait;wait;admin_rcon mp_buytime 0.15;wait;wait;wait;"
alias "meci2" "admin_rcon mp_maxrounds 0;wait;wait;wait;admin_rcon mp_c4timer 35;wait;wait;wait;admin_rcon mp_fadetoblack 0;wait;wait;wait;admin_rcon mp_forcecamera 2;wait;wait;wait;"
alias "meci3" "admin_rcon mp_timelimit 0;wait;wait;wait;admin_rcon mp_autokick 0;wait;wait;wait;admin_rcon sv_airaccelerate 10;wait;wait;wait;admin_rcon mp_freezetime 10;wait;wait;wait;admin_rcon mp_autoteambalance 0;wait;wait;wait; admin_restart 1 LiVe LiVe : GL&HF.::.GL&HF.::. GL&HF.::. GL&HF.::. ;wait;wait;wa

_________________
asda
30/05/2007 13:31 Vezi profilul utilizatorului Trimite mesaj privat
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